7 game passes priced from the official API · checked 13 Nov 2026
The Bizarre Journey

Data file / numbers

The numbers, checked

Short answer

794,291 visits, about 1,640 players online, 4,253 likes to 382 dislikes, 5,306 favourites and a 25 player server cap, all read from the Roblox API on 13 November 2026.

All numbers below were read from the Roblox API on 13 November 2026 at 01:39 UTC, in a single pass, so they describe one moment rather than a spread of hours.

The headline numbers on a six-cell board

Headline numbers

MetricValueEndpoint
Visits794,291games?universeIds=10766431714
Playing1,640same
Likes4,253games/votes
Dislikes382same
Like rate91.76%computed from the two above
Favourites5,306games
Players per server25games maxPlayers
Group members60,742groups/441910786
Created14 Sep 2026games
Last updated13 Nov 2026, 01:09 UTCgames

The like rate is the one computed figure on the page: 4,253 divided by 4,635 total votes, which is 91.76%. Everything else is a field as returned.

Drift, per metric

This is the part most stat pages skip, and it is the part that decides whether a number is worth quoting.

MetricDriftRe-check before quoting
Visitsgrows every houryes, always
Playingswings by hundreds within an houryes, always
Likes / dislikesa handful a dayweekly is fine
Favouritestens a dayweekly is fine
Group memberssteadymonthly is fine
Server capfixednever
Created datefixednever

Visits and live player counts are the two that make a page look wrong fastest. A guide that says "1,700 playing" and was written a day ago is not lying, it is just stale, and there is no way to fix that except by timestamping it.

Reading the ratios

A 91.8% like rate on nearly 4,600 votes is a strong signal for a game this young. One vote in twelve is a dislike, which is better than the typical Roblox survival game and worse than a polished release.

Visits against favourites is the other ratio worth noting: 794,291 visits to 5,306 favourites is about one favourite per 150 visits. Low conversion fits a game where many visits are short: someone clicks from a front page, plays ten minutes, and leaves.

RatioValueWhat it suggests
Likes : dislikes11.1 : 1strong positive lean
Visits : favourites150 : 1most visits are short
Visits : group members13 : 1a small core converts to the group
Players : server cap66 servers fullhealthy concurrency

Concurrency, estimated

1,640 players across 25-player servers is roughly 66 full servers at that moment. Roblox does not publish an exact server count, so that is arithmetic on the two fields rather than a reported number, and it assumes full servers, which is an estimate.

It is still useful: 66 servers is enough that matchmaking finds you a game quickly, and small enough that the same names recur if you play at a fixed time.

How to read this page later

Every figure here has a timestamp attached because the API does not keep history. If you are reading this a week after 13 November 2026, assume visits and live players are both wrong and treat the ratio and the fixed fields as still valid.

The is it worth playing page reads these numbers as a buying decision, and the timeline covers the dates.

Each figure with how fast it drifts: visits hourly, likes daily, server cap never