Data file / verdict
Is it worth your time?
It is a month-old survival game with 794,291 visits and a 91.8 percent like rate, free to play, with 1,304 Robux of optional passes. Try it before buying anything.
Short version: it is free, it has a month of data behind it, and the numbers are good enough to justify an evening. Whether it justifies 1,304 Robux is a different question, and the answer is no until you have played.

Where the numbers land
794,291 visits in two months is real traction for a Roblox survival game with no marketing push. 1,640 players online at 01:39 UTC on a Thursday is a healthy concurrency for the hour. 91.8% likes from 4,635 votes is a strong lean, and the sample is large enough to mean something.
None of that is a review. It is evidence that other people kept playing, which is the closest thing to a quality signal available without a formal rating system.
| Signal | Value | Reading |
|---|---|---|
| Visits | 794,291 | strong for two months |
| Live players | 1,640 | healthy concurrency |
| Like rate | 91.8% | strong, large sample |
| Favourites | 5,306 | low per-visit conversion |
| Age | 60 days | young; balance still moving |
| Price | free | no risk to try |
Where they stop
They do not tell you whether the combat feels good, whether the Stands are distinct, or whether the road to DIO is satisfying. No API field measures fun, and this page will not pretend otherwise.
They also do not support a score out of ten. A game that has been live for 60 days and is still being patched weekly has not settled, and a grade assigned now would be about a build that no longer exists.
Pass pricing as a signal
The pricing itself tells you something about intent. Six passes, all cosmetic or quality-of-life except VIP, and the game ran for 33 days with none of them. Shipping before monetising is a good sign for free players.
| Spend | Robux | Covers |
|---|---|---|
| Nothing | 0 | the whole road to DIO |
| Starter Pack | 119 | cheapest bundle |
| One 299 unlock | 299 | storage or slots |
| VIP | 399 | AFK income only |
| Everything | 1,304 | all six on sale |
Nothing on that list is required. The description's six steps never mention a purchase, and the 33-day gap between launch and the first pass is the proof that they are optional.
Who will like it
If you like JoJo and you like survival games, the premise does the work: two worlds, Stands with abilities, bosses on the road, DIO at the end. The 25-player servers keep it social without being chaotic.
If you want a deep combat system with documented mechanics, this is not that yet. Six of seven passes ship with no description, there are no published odds, no boss names and no map. The depth is in the game, not in its documentation.
Who should wait
Wait if you are the type who reads patch notes before buying. There are none to read: the group has no shout and no description, so the only changelog is a timestamp. Wait also if you bounce off survival games quickly, because the loop is the loop.
Try it tonight if you are curious. It costs nothing, the download is a click, and one session will tell you more than this page can.
Bottom line
Free to play, strong like rate, real population, optional passes. Read it as try first, spend later. Start with the first hour route, and only open the pass list once you know you are staying.



